Back to work

AI Video

AI Film Work

I made every film and shot on this page myself, start to finish. Storyboards and character, set and prop references come from mico, my own production tool; prompts are written with Claude and mico; stills are made with gpt-image-2 and the video is generated in Seedance.

Finished films

Commercial · Lightwear, an in-house T-shirt brand

David and Goliath

1020 BC, the Valley of Elah. The soldiers are handing out TEAM GOLIATH buttons. One stone later, everyone is quietly taking them off.

mico · Claude · gpt-image-2 · Seedance

Trailer · In-house feature documentary

Jesus Calling: Investigated

The trailer for a feature documentary on where the book Jesus Calling came from. Period scenes carry the question: a typewriter under a desk lamp, a handwritten page, two women listening in a sitting room, a letter burning. Live action and AI are cut together; most of what you see is AI.

mico · Claude · gpt-image-2 · Seedance

01 / 04

Title sequences

An opener lives on a planned camera move, and generated video tends to drift off it. For two of these I blocked the scene as a plain 3D model in Unreal Engine 5 to lock the camera path, then generated the shot along it, so the move is designed rather than left to chance.

02 / 04

Film scenes

A film needs more than one good frame: the same faces across cuts, people who keep their marks, hands that handle real props, a camera that moves like someone is carrying it. These scenes test each of those, from a single close-up to a multi-shot sequence. Four come from the Jesus Calling documentary; two are in 3D-animation styles, one leaning realistic, one cel-shaded.

03 / 04

Interview show

An interview reads false the moment a face and its voice disagree. Here the voices were recorded in a studio first, then the picture was generated to them: lips in sync, gestures that fit the words, close enough to pass for a live shoot. Same studio as the show opener above.

04 / 04

Emotion control

The hardest note to hit is a change of feeling inside one short shot. In each of these the emotion turns within five seconds and the face stays the same person throughout.